Today I fleshed out some more graphics for vehicles and rides. In particular, I applied the same filtering mechanism that I used for mallards to produce some graphics for various permutations of the rodent mount from the general purpose sprite graphic. After I got that done, I moved on to constructing some graphics for land vehicles like SiegePlatypus, TrojanBadger, SteamCastle.
Sunday, January 14, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment